Introduction
The problem
Prediction markets let you bet on a single event in isolation. A lucky guess and a real edge look identical — anyone can get one outcome right.
The solution
PitchMkt is different: you must call ten matches correctly, as a single set — not one event in isolation. That combinatorial difficulty is what makes perfect accuracy rare, what makes the carry pool grow, and what makes a good track record genuinely hard to fake.
Being unsure about a match is not a dead end. You can back two or three of its outcomes, and the protocol prices that coverage exactly: every combination you cover is a column, every column costs the same fixed unit price, and your cost is simply the number of columns your picks span. Nothing is negotiated and nothing is chosen freely — the price falls out of the picks themselves.
Getting more outcomes right puts a column in a higher-paying tier. Covering more ground buys more columns, and more columns are more chances to land in one.
What makes it different
Settlement with no operator. Results are published on-chain, challengeable by anyone, and prizes are distributed and claimed by contract. Nothing depends on an operator choosing to pay.
The carry pool. A balance that accumulates across matchweeks and is only ever won outright, by a column with all ten outcomes correct. It is funded exclusively by prize money nobody took — never by a cut of what players put in.
A market of leaders. Squads let members put capital behind a leader’s judgement and afford coverage none of them could buy alone. Leaders compete on a public record and earn a commission set before anyone buys in.
Portable reputation. Every player’s accuracy history is built from what they actually did on-chain, so it can be neither curated nor claimed, and it follows them anywhere the data is read.
Who it is for
Individual players. Anyone with a digital wallet can participate. No registration, no identity checks, no account needed. Connect, pick, submit, claim.
Squad members. Players who prefer to back a trusted analyst rather than pick independently. Buy units in a squad and own that fraction of its results.
Squad leaders. Sports analysts, journalists, and content creators who have a track record and want to monetise it. Build a squad, attract capital, earn a commission on prizes.